Herbalism
General Info
The Herbalism Skill allows the user to pick herbs from herb patches found in various areas around the Mabinogi World.
Patches of herbs found in fields can only be seen by players that have advanced this skill to Rank F.
There are herb pets in which players can harvest herbs from.
Certain herbs are more difficult to pick until the player's skill rank is more advanced.
Herb Locations
Tir Chonaill (Eastern grass field)
Dugald Aisle (Western Forest)
Dunbarton (Southwest corner of field)
Gairech (Northern hill)
Ceo Island
Connus Underground Maze
Physis Underground Tunnels
Obtaining the Skill
Prequisites
Complete the Healer's House Part-Time Job successfully 10 times.
Obtaining
Talk to the healer, you will receive a quest. Bring one Base Herb back to the healer from the dungeon and you will receive the skill.
Summary
| Rank
| F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1
|
| Additional Int
| +1
| +2
|
| Additional Int (Total)
| +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +11 | +13 | +15 | +17 | +19 | +21
|
| Additional Dex
| -
| +1
| -
| +2
|
| Additional Dex (Total)
| -
| +1 | +2
| +3
| +5 | +7 | +9 | +11
|
| Required AP
| 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 | 10
|
| Required AP (Total)
| 5 | 10 | 15 | 21 | 27 | 33 | 40 | 47 | 54 | 62 | 70 | 78 | 87 | 96 | 106
|
Training Method(s)
| Method
| Exp.
| Count
| Total
|
| Try to pick a Base Herb.
| 50.00 | 1 | 50.00
|
| Succeed at picking a Base Herb.
| 50.00 | 1 | 50.00
|
Rank F
- AP: 5
- Stat Improvement: Int +1
- Effects: It is possible to gather Herbs. Base Herbs can be identified.
| Method
| Exp.
| Count
| Total
|
| Try to pick a Base Herb.
| 0.10 | 200 | 20.00
|
| Succeed at picking a Base Herb.
| 0.20 | 100 | 20.00
|
| Try to pick a Bloody Herb.
| 0.40 | 100 | 40.00
|
| Succeed at picking a Bloody Herb.
| 0.70 | 50 | 35.00
|
| Try to pick a Sunlight Herb.
| 0.50 | 10 | 5.00
|
| Succeed at picking a Sunlight Herb.
| 1.00 | 5 | 5.00
|
Rank E
- AP: 5
- Stat Improvement: Int +1
- Effects: It is possible to gather Herbs. White Herbs can be picked.
| Method
| Exp.
| Count
| Total
|
| Succeed at picking a Base Herb.
| 0.05 | 200 | 10.00
|
| Try to pick a Bloody Herb.
| 0.05 | 300 | 15.00
|
| Succeed at picking a Bloody Herb.
| 0.10 | 150 | 15.00
|
| Try to pick a Sunlight Herb.
| 0.50 | 100 | 50.00
|
| Succeed at picking a Sunlight Herb.
| 0.70 | 50 | 35.00
|
| Try to pick a Mana Herb.
| 0.02 | 80 | 1.60
|
| Succeed at picking a Mana Herb.
| 1.00 | 40 | 40.00
|
Rank D
- AP: 5
- Stat Improvement: Int +1
- Effects: It is possible to gather Herbs. Gold Herbs can be picked.
| Method
| Exp.
| Count
| Total
|
| Succeed at picking a Base Herb.
| 0.02 | 500 | 10.00
|
| Try to pick a Bloody Herb.
| 0.01 | 400 | 4.00
|
| Succeed at picking a Bloody Herb.
| 0.05 | 200 | 10.00
|
| Try to pick a Sunlight Herb.
| 0.10 | 300 | 30.00
|
| Succeed at picking a Sunlight Herb.
| 0.40 | 150 | 60.00
|
| Try to pick a Mana Herb.
| 0.05 | 120 | 6.00
|
| Succeed at picking a Mana Herb.
| 0.50 | 60 | 30.00
|
| Try to pick a Gold Herb.
| 1.00 | 10 | 10.00
|
Rank C
- AP: 6
- Stat Improvement: Int +1
- Effects: It is possible to gather Herbs. Bloody Herbs can be identified.
| Method
| Exp.
| Count
| Total
|
| Succeed at picking a Base Herb.
| 0.01 | 500 | 5.00
|
| Succeed at picking a Bloody Herb.
| 0.02 | 250 | 5.00
|
| Succeed at picking a Sunlight Herb.
| 0.30 | 100 | 30.00
|
| Succeed at picking a Mana Herb.
| 0.30 | 100 | 30.00
|
| Succeed at picking a Gold Herb.
| 2.00 | 10 | 20.00
|
| Succeed at picking a White Herb.
| 50.00 | 1 | 50.00
|
Rank B
- AP: 6
- Stat Improvement: Int +1
- Effects: It is possible to gather Herbs. Sunlight Herbs can be identified.
| Method
| Exp.
| Count
| Total
|
| Try to pick a Sunlight Herb.
| 0.01 | 500 | 5.00
|
| Succeed at picking a Sunlight Herb.
| 0.20 | 200 | 40.00
|
| Try to pick a Mana Herb.
| 0.03 | 300 | 9.00
|
| Succeed at picking a Mana Herb.
| 0.20 | 150 | 30.00
|
| Try to pick a Gold Herb.
| 0.50 | 50 | 25.00
|
| Succeed at picking a Gold Herb.
| 1.00 | 20 | 20.00
|
| Succeed at picking a White Herb.
| 0.50 | 20 | 10.00
|
Rank A
- AP: 6
- Stat Improvement: Int +1
- Effects: It is possible to gather Herbs. Mandrakes can be picked.
| Method
| Exp.
| Count
| Total
|
| Succeed at picking a Sunlight Herb.
| 0.10 | 400 | 40.00
|
| Try to pick a Mana Herb.
| 0.02 | 800 | 16.00
|
| Succeed at picking a Mana Herb.
| 0.10 | 200 | 20.00
|
| Try to pick a Gold Herb.
| 0.30 | 60 | 18.00
|
| Succeed at picking a Gold Herb.
| 0.50 | 40 | 20.00
|
| Succeed at picking a White Herb.
| 0.30 | 50 | 15.00
|
Rank 9
- AP: 7
- Stat Improvement: Int +1, Dex +1
- Effects: It is possible to gather Herbs. Mana Herbs can be identified.
| Method
| Exp.
| Count
| Total
|
| Succeed at picking a Sunlight Herb.
| 0.05 | 600 | 30.00
|
| Try to pick a Mana Herb.
| 0.01 | 800 | 8.00
|
| Succeed at picking a Mana Herb.
| 0.07 | 200 | 14.00
|
| Succeed at picking a Gold Herb.
| 0.30 | 50 | 15.00
|
| Succeed at picking a White Herb.
| 0.20 | 70 | 14.00
|
| Succeed at picking a Mandrake.
| 50.00 | 1 | 50.00
|
Rank 8
- AP: 7
- Stat Improvement: Int +1, Dex +1
- Effects: It is possible to gather Herbs.
| Method
| Exp.
| Count
| Total
|
| Succeed at picking a Sunlight Herb.
| 0.03 | 800 | 24.00
|
| Succeed at picking a Mana Herb.
| 0.05 | 600 | 30.00
|
| Succeed at picking a Gold Herb.
| 0.20 | 150 | 30.00
|
| Succeed at picking a White Herb.
| 0.10 | 200 | 20.00
|
| Try to pick a Mandrake.
| 0.05 | 300 | 15.00
|
| Succeed at picking a Mandrake.
| 0.70 | 50 | 35.00
|
Rank 7
- AP: 7
- Stat Improvement: Int +1, Dex +1
- Effects: It is possible to gather Herbs.
| Method
| Exp.
| Count
| Total
|
| Succeed at picking a Sunlight Herb.
| 0.02 | 1000 | 20.00
|
| Succeed at picking a Mana Herb.
| 0.04 | 800 | 32.00
|
| Succeed at picking a Gold Herb.
| 0.10 | 200 | 20.00
|
| Succeed at picking a White Herb.
| 0.07 | 300 | 21.00
|
| Try to pick a Mandrake.
| 0.02 | 400 | 8.00
|
| Succeed at picking a Mandrake.
| 0.60 | 80 | 48.00
|
Rank 6
- AP: 8
- Stat Improvement: Int +2
- Effects: It is possible to gather Herbs. White Herbs can be identified.
| Method
| Exp.
| Count
| Total
|
| Succeed at picking a Sunlight Herb.
| 0.01 | 1000 | 10.00
|
| Succeed at picking a Mana Herb.
| 0.03 | 1000 | 30.00
|
| Succeed at picking a Gold Herb.
| 0.07 | 400 | 28.00
|
| Succeed at picking a White Herb.
| 0.05 | 500 | 25.00
|
| Try to pick a Mandrake.
| 0.01 | 500 | 5.00
|
| Succeed at picking a Mandrake.
| 0.50 | 100 | 50.00
|
Rank 5
- AP: 8
- Stat Improvement: Int +2
- Effects: It is possible to gather Herbs. Antidote Herbs can be identified.
| Method
| Exp.
| Count
| Total
|
| Succeed at picking a Mana Herb.
| 0.02 | 1500 | 30.00
|
| Succeed at picking a Gold Herb.
| 0.05 | 500 | 25.00
|
| Succeed at picking a Mandrake.
| 0.40 | 200 | 80.00
|
| Try to pick a Antidote Herb.
| 0.50 | 100 | 50.00
|
| Succeed at picking a Antidote Herb.
| 1.00 | 50 | 50.00
|
Rank 4
- AP: 8
- Stat Improvement: Int +2, Dex +2
- Effects: It is possible to gather Herbs.
| Method
| Exp.
| Count
| Total
|
| Succeed at picking a Mana Herb.
| 0.01 | 1800 | 18.00
|
| Succeed at picking a Gold Herb.
| 0.03 | 700 | 21.00
|
| Succeed at picking a Mandrake.
| 0.30 | 300 | 90.00
|
| Try to pick a Antidote Herb.
| 0.40 | 200 | 80.00
|
| Succeed at picking a Antidote Herb.
| 0.80 | 80 | 64.00
|
Rank 3
- AP: 9
- Stat Improvement: Int +2, Dex +2
- Effects: It is possible to gather Herbs. Poison Herbs can be identified. Gold Herbs can be identified.
| Method
| Exp.
| Count
| Total
|
| Succeed at picking a Gold Herb.
| 0.02 | 1500 | 30.00
|
| Succeed at picking a Mandrake.
| 0.20 | 500 | 100.00
|
| Try to pick a Poison Herb.
| 0.50 | 100 | 50.00
|
| Succeed at picking a Poison Herb.
| 1.00 | 50 | 50.00
|
Rank 2
- AP: 9
- Stat Improvement: Int +2, Dex +2
- Effects: It is possible to gather Herbs.
| Method
| Exp.
| Count
| Total
|
| Succeed at picking a Gold Herb.
| 0.01 | 2000 | 20.00
|
| Succeed at picking a Mandrake.
| 0.10 | 800 | 80.00
|
| Try to pick a Poison Herb.
| 0.30 | 200 | 60.00
|
| Succeed at picking a Poison Herb.
| 0.80 | 80 | 64.00
|
Rank 1
- AP: 10
- Stat Improvement: Int +2, Dex +2
- Effects: It is possible to gather Herbs. Mandrakes can be identified.
| Method
| Exp.
| Count
| Total
|
| Succeed at picking a Gold Herb.
| 0.01 | 2000 | 20.00
|
| Succeed at picking a Mandrake.
| 0.08 | 1000 | 80.00
|
| Try to pick a Poison Herb.
| 0.10 | 400 | 40.00
|
| Succeed at picking a Poison Herb.
| 0.50 | 100 | 50.00
|
Master Title
Herbalism Master
Defense +2
Protection +2
Str +20
Dex -10
Luck -10
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