Blacksmith
General Info
The Blacksmith skill allows the user to forge equipment from different materials.
The user requires a Blacksmith Hammer and Blacksmith Manual to forge.
To Blacksmith, you need a forge. A forge can be found in Bangor.
Armor and Weapons produced will be a random color.
Blacksmith Procedure
When creating an item by Blacksmithing, the player must first "complete" the item to 99.9% by using the appropriate materials. After reaching 99.9%, the player is then prompted to "finish" the item by using specific finishing materials. Upon activating this last step, the player must then complete a Blacksmithing mini-game within a certain time limit to finish the item.
Obtaining the Skill
Prequisites
Have a Blacksmith Hammer Equipped.
Obtaining
Talk to Edern in Bangor about skills.
Summary
| Rank
| F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1
|
| Additional Dex
| +1
| +2
|
| Additional Dex (Total)
| +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +10 | +12 | +14 | +16 | +18 | +20 | +22
|
| Additional Int
| +1
| +2
|
| Additional Int (Total)
| +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +10 | +12 | +14 | +16 | +18 | +20 | +22
|
| Additional Stamina
| -
| +1
| -
| +2
| -
|
| Additional Stamina (Total)
| -
| +1
| +3
|
| Required AP
| 2
| 4
| 2
| 6
| 3
| 6
| 4
| 5
| 6
| 10
|
| Required AP (Total)
| 2 | 4 | 8 | 10 | 12 | 18 | 21 | 24 | 27 | 33 | 37 | 41 | 46 | 52 | 62
|
Training Method(s)
Practice Rank
- AP: 0
- Stat Improvement: None
- Effects: None
| Method
| Exp.
| Count
| Total
|
| Ask Edern about skills while equipped with a blacksmith hammer.
| 100.00 | 1 | 100.00
|
Rank F
- AP: 2
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields
| Method
| Exp.
| Count
| Total
|
| Achieve a great result forging a tool or a weapon.
| 5.00 | 10 | 50.00
|
| Achieve a good result forging a tool or a weapon.
| 3.00 | 20 | 60.00
|
| Achieve a failing result forging a tool or a weapon.
| 1.00 | 50 | 50.00
|
| Achieve a bad result forging a tool or a weapon.
| 1.00 | 50 | 50.00
|
| Successfully forge a tool or a weapon.
| 3.00 | 15 | 45.00
|
Rank E
- AP: 2
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields
| Method
| Exp.
| Count
| Total
|
| Achieve a great result forging a shield.
| 3.00 | 20 | 60.00
|
| Achieve a good result forging a shield.
| 1.00 | 50 | 50.00
|
| Achieve a failing result forging a shield.
| 1.00 | 30 | 30.00
|
| Achieve a bad result forging a shield.
| 0.50 | 20 | 10.00
|
| Successfully forge a shield.
| 0.50 | 40 | 20.00
|
Rank D
- AP: 4
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields, helmets, gauntlets
| Method
| Exp.
| Count
| Total
|
| Achieve a great result forging a helmet.
| 2.00 | 40 | 80.00
|
| Achieve a good result forging a helmet.
| 0.50 | 80 | 40.00
|
| Achieve a failing result forging a helmet.
| 0.30 | 30 | 9.00
|
| Achieve a bad result forging a helmet.
| 0.10 | 40 | 4.00
|
| Successfully forge a helmet.
| 0.30 | 50 | 15.00
|
Rank C
- AP: 2
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields, helmets, gauntlets
Finishing cursor becomes smaller, making it easier to get a better result.
| Method
| Exp.
| Count
| Total
|
| Achieve a great result forging gauntlets.
| 1.00 | 50 | 50.00
|
| Achieve a good result forging gauntlets.
| 0.20 | 200 | 40.00
|
| Achieve a failing result forging gauntlets.
| 0.10 | 100 | 10.00
|
| Achieve a bad result forging gauntlets.
| 0.10 | 200 | 20.00
|
| Successfully forge gauntlets.
| 0.20 | 50 | 10.00
|
Rank B
- AP: 2
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves
| Method
| Exp.
| Count
| Total
|
| Achieve a great result forging greaves.
| 0.50 | 50 | 25.00
|
| Achieve a good result forging greaves.
| 0.20 | 300 | 60.00
|
| Achieve a failing result forging greaves.
| 0.10 | 200 | 20.00
|
| Achieve a bad result forging greaves.
| 0.10 | 100 | 10.00
|
| Successfully forge greaves.
| 0.10 | 50 | 5.00
|
Rank A
- AP: 6
- Stat Improvement: Int +1, Dex +1, Stamina +1
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
| Method
| Exp.
| Count
| Total
|
| Achieve a great result forging armor.
| 0.50 | 50 | 25.00
|
| Achieve a good result forging armor.
| 0.20 | 350 | 70.00
|
| Achieve a failing result forging armor.
| 0.05 | 100 | 5.00
|
| Achieve a bad result forging armor.
| 0.05 | 100 | 5.00
|
| Successfully forge armor.
| 0.10 | 50 | 5.00
|
Rank 9
- AP: 3
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
| Method
| Exp.
| Count
| Total
|
| Achieve a great result forging armor.
| 0.50 | 40 | 20.00
|
| Achieve a good result forging armor.
| 0.08 | 500 | 40.00
|
| Successfully forge armor.
| 0.10 | 50 | 5.00
|
| Achieve a good result forging a tool or weapon.
| 0.08 | 500 | 40.00
|
| Successfully forge a tool or weapon.
| 0.10 | 50 | 5.00
|
Rank 8
- AP: 3
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
Finishing cursor becomes smaller, making it easier to get a better result.
| Method
| Exp.
| Count
| Total
|
| Achieve a great result forging armor.
| 0.50 | 40 | 20.00
|
| Achieve a good result forging armor.
| 0.08 | 500 | 40.00
|
| Successfully forge armor.
| 0.10 | 50 | 5.00
|
| Achieve a good result forging a shield.
| 0.08 | 500 | 40.00
|
| Successfully forge a shield.
| 0.10 | 50 | 5.00
|
Rank 7
- AP: 3
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
| Method
| Exp.
| Count
| Total
|
| Achieve a great result forging armor.
| 0.50 | 40 | 20.00
|
| Achieve a good result forging armor.
| 0.08 | 500 | 40.00
|
| Successfully forge armor.
| 0.10 | 50 | 5.00
|
| Achieve a good result forging a helmet.
| 0.08 | 500 | 40.00
|
| Successfully forge a helmet.
| 0.10 | 50 | 5.00
|
Rank 6
- AP: 6
- Stat Improvement: Int +2, Dex +2, Stamina +2
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
| Method
| Exp.
| Count
| Total
|
| Achieve a great result forging armor.
| 0.50 | 40 | 20.00
|
| Achieve a good result forging armor.
| 0.08 | 500 | 40.00
|
| Successfully forge armor.
| 0.10 | 50 | 5.00
|
| Achieve a good result forging gauntlets.
| 0.08 | 500 | 40.00
|
| Successfully forge gauntlets.
| 0.10 | 50 | 5.00
|
Rank 5
- AP: 4
- Stat Improvement: Int +2, Dex +2
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
Rank Bonus: Balance of tools, weapons +1
| Method
| Exp.
| Count
| Total
|
| Achieve a great result forging armor.
| 0.50 | 40 | 20.00
|
| Achieve a good result forging armor.
| 0.08 | 500 | 40.00
|
| Successfully forge armor.
| 0.10 | 50 | 5.00
|
| Achieve a good result forging greaves.
| 0.08 | 500 | 40.00
|
| Successfully forge greaves.
| 0.10 | 50 | 5.00
|
Rank 4
- AP: 4
- Stat Improvement: Int +2, Dex +2
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
Rank Bonus: Balance of tools, weapons +2; Durability of helmets +1
| Method
| Exp.
| Count
| Total
|
| Achieve a great result forging armor.
| 0.40 | 50 | 20.00
|
| Achieve a good result forging armor.
| 0.07 | 600 | 42.00
|
| Successfully forge armor.
| 0.08 | 50 | 4.00
|
| Achieve a good result forging a tool or a weapon.
| 0.07 | 600 | 42.00
|
| Successfully forge a tool or a weapon.
| 0.08 | 50 | 4.00
|
Rank 3
- AP: 5
- Stat Improvement: Int +2, Dex +2
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
Rank Bonus: Balance +2/Durability +1 of tools, weapons; Durability of helmets, gauntlets, greaves +1
| Method
| Exp.
| Count
| Total
|
| Achieve a great result forging armor.
| 0.30 | 60 | 18.00
|
| Achieve a good result forging armor.
| 0.05 | 800 | 40.00
|
| Successfully forge armor.
| 0.07 | 50 | 3.50
|
| Achieve a good result forging a tool or a weapon.
| 0.05 | 800 | 40.00
|
| Successfully forge a tool or a weapon.
| 0.07 | 50 | 3.50
|
Rank 2
- AP: 6
- Stat Improvement: Int +2, Dex +2
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
Rank Bonus: Balance +3/Durability +1 of tools, weapons; Durability of helmets, gauntlets, greaves +1
| Method
| Exp.
| Count
| Total
|
| Achieve a good result forging armor.
| 0.05 | 1000 | 50.00
|
| Successfully forge armor.
| 0.06 | 200 | 12.00
|
| Achieve a good result forging a tool or a weapon.
| 0.05 | 1000 | 50.00
|
| Successfully forge a tool or a weapon.
| 0.06 | |
|
Rank 1
- AP: 10
- Stat Improvement: Int +2, Dex +2
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
Rank Bonus: Balance +3/Durability +2 of tools, weapons; Durability of helmets, gauntlets, greaves, shields, armor +1
| Method
| Exp.
| Count
| Total
|
| Achieve a good result forging armor.
| 0.04 | 1200 | 48.00
|
| Successfully forge armor.
| 0.05 | 400 | 20.00
|
| Achieve a good result forging a tool or a weapon.
| 0.04 | 1200 | 48.00
|
| Successfully forge a tool or a weapon.
| 0.05 | 400 | 20.00
|
Master Title
Blacksmith Master
Dex +30
Luck +10
Will +10
Health -30
Mana -30
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