Blacksmith

General Info
Blacksmith Procedure
When creating an item by Blacksmithing, the player must first "complete" the item to 99.9% by using the appropriate materials. After reaching 99.9%, the player is then prompted to "finish" the item by using specific finishing materials. Upon activating this last step, the player must then complete a Blacksmithing mini-game within a certain time limit to finish the item.Obtaining the Skill
PrequisitesObtaining
Summary
| Rank | F | E | D | C | B | A | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Additional Dex | +1 | +2 | |||||||||||||
| Additional Dex (Total) | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +10 | +12 | +14 | +16 | +18 | +20 | +22 |
| Additional Int | +1 | +2 | |||||||||||||
| Additional Int (Total) | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +10 | +12 | +14 | +16 | +18 | +20 | +22 |
| Additional Stamina | - | +1 | - | +2 | - | ||||||||||
| Additional Stamina (Total) | - | +1 | +3 | ||||||||||||
| Required AP | 2 | 4 | 2 | 6 | 3 | 6 | 4 | 5 | 6 | 10 | |||||
| Required AP (Total) | 2 | 4 | 8 | 10 | 12 | 18 | 21 | 24 | 27 | 33 | 37 | 41 | 46 | 52 | 62 |
Training Method(s)
Practice Rank
- AP: 0
- Stat Improvement: None
- Effects: None
| Method | Exp. | Count | Total |
|---|---|---|---|
| Ask Edern about skills while equipped with a blacksmith hammer. | 100.00 | 1 | 100.00 |
Rank F
- AP: 2
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieve a great result forging a tool or a weapon. | 5.00 | 10 | 50.00 |
| Achieve a good result forging a tool or a weapon. | 3.00 | 20 | 60.00 |
| Achieve a failing result forging a tool or a weapon. | 1.00 | 50 | 50.00 |
| Achieve a bad result forging a tool or a weapon. | 1.00 | 50 | 50.00 |
| Successfully forge a tool or a weapon. | 3.00 | 15 | 45.00 |
Rank E
- AP: 2
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieve a great result forging a shield. | 3.00 | 20 | 60.00 |
| Achieve a good result forging a shield. | 1.00 | 50 | 50.00 |
| Achieve a failing result forging a shield. | 1.00 | 30 | 30.00 |
| Achieve a bad result forging a shield. | 0.50 | 20 | 10.00 |
| Successfully forge a shield. | 0.50 | 40 | 20.00 |
Rank D
- AP: 4
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields, helmets, gauntlets
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieve a great result forging a helmet. | 2.00 | 40 | 80.00 |
| Achieve a good result forging a helmet. | 0.50 | 80 | 40.00 |
| Achieve a failing result forging a helmet. | 0.30 | 30 | 9.00 |
| Achieve a bad result forging a helmet. | 0.10 | 40 | 4.00 |
| Successfully forge a helmet. | 0.30 | 50 | 15.00 |
Rank C
- AP: 2
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields, helmets, gauntlets
Finishing cursor becomes smaller, making it easier to get a better result.
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieve a great result forging gauntlets. | 1.00 | 50 | 50.00 |
| Achieve a good result forging gauntlets. | 0.20 | 200 | 40.00 |
| Achieve a failing result forging gauntlets. | 0.10 | 100 | 10.00 |
| Achieve a bad result forging gauntlets. | 0.10 | 200 | 20.00 |
| Successfully forge gauntlets. | 0.20 | 50 | 10.00 |
Rank B
- AP: 2
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieve a great result forging greaves. | 0.50 | 50 | 25.00 |
| Achieve a good result forging greaves. | 0.20 | 300 | 60.00 |
| Achieve a failing result forging greaves. | 0.10 | 200 | 20.00 |
| Achieve a bad result forging greaves. | 0.10 | 100 | 10.00 |
| Successfully forge greaves. | 0.10 | 50 | 5.00 |
Rank A
- AP: 6
- Stat Improvement: Int +1, Dex +1, Stamina +1
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieve a great result forging armor. | 0.50 | 50 | 25.00 |
| Achieve a good result forging armor. | 0.20 | 350 | 70.00 |
| Achieve a failing result forging armor. | 0.05 | 100 | 5.00 |
| Achieve a bad result forging armor. | 0.05 | 100 | 5.00 |
| Successfully forge armor. | 0.10 | 50 | 5.00 |
Rank 9
- AP: 3
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieve a great result forging armor. | 0.50 | 40 | 20.00 |
| Achieve a good result forging armor. | 0.08 | 500 | 40.00 |
| Successfully forge armor. | 0.10 | 50 | 5.00 |
| Achieve a good result forging a tool or weapon. | 0.08 | 500 | 40.00 |
| Successfully forge a tool or weapon. | 0.10 | 50 | 5.00 |
Rank 8
- AP: 3
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
Finishing cursor becomes smaller, making it easier to get a better result.
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieve a great result forging armor. | 0.50 | 40 | 20.00 |
| Achieve a good result forging armor. | 0.08 | 500 | 40.00 |
| Successfully forge armor. | 0.10 | 50 | 5.00 |
| Achieve a good result forging a shield. | 0.08 | 500 | 40.00 |
| Successfully forge a shield. | 0.10 | 50 | 5.00 |
Rank 7
- AP: 3
- Stat Improvement: Int +1, Dex +1
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieve a great result forging armor. | 0.50 | 40 | 20.00 |
| Achieve a good result forging armor. | 0.08 | 500 | 40.00 |
| Successfully forge armor. | 0.10 | 50 | 5.00 |
| Achieve a good result forging a helmet. | 0.08 | 500 | 40.00 |
| Successfully forge a helmet. | 0.10 | 50 | 5.00 |
Rank 6
- AP: 6
- Stat Improvement: Int +2, Dex +2, Stamina +2
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieve a great result forging armor. | 0.50 | 40 | 20.00 |
| Achieve a good result forging armor. | 0.08 | 500 | 40.00 |
| Successfully forge armor. | 0.10 | 50 | 5.00 |
| Achieve a good result forging gauntlets. | 0.08 | 500 | 40.00 |
| Successfully forge gauntlets. | 0.10 | 50 | 5.00 |
Rank 5
- AP: 4
- Stat Improvement: Int +2, Dex +2
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
Rank Bonus: Balance of tools, weapons +1
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieve a great result forging armor. | 0.50 | 40 | 20.00 |
| Achieve a good result forging armor. | 0.08 | 500 | 40.00 |
| Successfully forge armor. | 0.10 | 50 | 5.00 |
| Achieve a good result forging greaves. | 0.08 | 500 | 40.00 |
| Successfully forge greaves. | 0.10 | 50 | 5.00 |
Rank 4
- AP: 4
- Stat Improvement: Int +2, Dex +2
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
Rank Bonus: Balance of tools, weapons +2; Durability of helmets +1
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieve a great result forging armor. | 0.40 | 50 | 20.00 |
| Achieve a good result forging armor. | 0.07 | 600 | 42.00 |
| Successfully forge armor. | 0.08 | 50 | 4.00 |
| Achieve a good result forging a tool or a weapon. | 0.07 | 600 | 42.00 |
| Successfully forge a tool or a weapon. | 0.08 | 50 | 4.00 |
Rank 3
- AP: 5
- Stat Improvement: Int +2, Dex +2
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
Rank Bonus: Balance +2/Durability +1 of tools, weapons; Durability of helmets, gauntlets, greaves +1
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieve a great result forging armor. | 0.30 | 60 | 18.00 |
| Achieve a good result forging armor. | 0.05 | 800 | 40.00 |
| Successfully forge armor. | 0.07 | 50 | 3.50 |
| Achieve a good result forging a tool or a weapon. | 0.05 | 800 | 40.00 |
| Successfully forge a tool or a weapon. | 0.07 | 50 | 3.50 |
Rank 2
- AP: 6
- Stat Improvement: Int +2, Dex +2
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
Rank Bonus: Balance +3/Durability +1 of tools, weapons; Durability of helmets, gauntlets, greaves +1
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieve a good result forging armor. | 0.05 | 1000 | 50.00 |
| Successfully forge armor. | 0.06 | 200 | 12.00 |
| Achieve a good result forging a tool or a weapon. | 0.05 | 1000 | 50.00 |
| Successfully forge a tool or a weapon. | 0.06 |
Rank 1
- AP: 10
- Stat Improvement: Int +2, Dex +2
- Effects: Can forge tools, weapons, shields, helmets, gauntlets, greaves, armors
Rank Bonus: Balance +3/Durability +2 of tools, weapons; Durability of helmets, gauntlets, greaves, shields, armor +1
| Method | Exp. | Count | Total |
|---|---|---|---|
| Achieve a good result forging armor. | 0.04 | 1200 | 48.00 |
| Successfully forge armor. | 0.05 | 400 | 20.00 |
| Achieve a good result forging a tool or a weapon. | 0.04 | 1200 | 48.00 |
| Successfully forge a tool or a weapon. | 0.05 | 400 | 20.00 |
Master Title
Blacksmith Master
Dex +30
Luck +10
Will +10
Health -30
Mana -30