Daily Effects
In Erinn, each day of the week influences a general aspect of life. Changes effected by each day provides a player to take advantage of certain components in the game. There are 7 days in a week, and, consequently, there are 7 general aspects of life over which each day governs. The names of these days are Alban Eiler, Baltane, Alban Heruin, Lughnasadh, Alban Elved, Samhain, and Imbolic. These replace the regular names of the days in the world of Erinn. Each day has approximately 3 to 5 specific effects that are similar to others of the same category.
Days of the Week
Monday
| Erinn Day | General Effect | Specific Effects |
|---|---|---|
| Alban Eiler | Life Skills are affected | Success rate of life skills are boosted Quality of results from life skills are raised Extra experience points are awarded for ranking life skills (110%) |
Tuesday
| Erinn Day | General Effect | Specific Effects |
|---|---|---|
| Baltane | Dungeon play is affected | Drop rates are raised in dungeons Same item drop for dungeon creation will result in a separate dungeon Extra experience points are awarded for ranking melee skills |
Wednesday
| Erinn Day | General Effect | Specific Effects |
|---|---|---|
| Alban Heruin | Gathering, Collecting, and Trading are affected | Herbs, wools, and egg gathering success rates are increased 5% off all npc shop items, and 5% off bank tax Extra experience points are awarded for ranking perfectly trained skills (110%) |
Thursday
| Erinn Day | General Effect | Specific Effects |
|---|---|---|
| Lughnasadh | Magic is affected | Enchant success rates are increased Extra experience points are awarded for ranking magic skills Equipped items are trained faster |
Friday
| Erinn Day | General Effect | Specific Effects |
|---|---|---|
| Alban Elved | Knock out revival and Part-Time Jobs are affected | Revival penalties are decreased Character reviving bonus experience is increased Potion effects are boosted Potion Overdose status chances are raised Part-Time Job prizes are improved |
Saturday
| Erinn Day | General Effect | Specific Effects |
|---|---|---|
| Samhain | Growth and Exploration are affected | Logging on will result gain of AP by aging (after 12:00pm) L rod effects are increased Sketching animals is still possible even if animals move a slight bit Food effects are increased |
Sunday
| Erinn Day | General Effect | Specific Effects |
|---|---|---|
| Imbolic | Instrument Performance is affected | Success rate of instrument play is increased Music magic success rate is increased, particularly for animal control Critical rates for both players and monsters are increased Lucky finish rates are increased |